School of Libramancy

Back to The Arcane Compendium Knowledge is power, and none knew this better then the great Arch Wizard Miladus, so he founded a school of magic entirely based on the research of its boundries. Libramancers are usually found in libraries and mostly reserve themselves to solving the many intricacies of the storms and reading a whole lot of books.

Tier 1 spell list

Alet Fidhore

(Simple)

(1 action)

Conjure a small bolt of magic that deals 2d4 damage to a target within 5 spaces of you. This spell is guaranteed to hit as long as the caster doesn’t critically fail.

Teleport

(Daily)

(3 actions)

Creating a small tear in the physical plane you create a portal into the waypoints, the dimension beyond dimensions. Allowing you to teleport up to a mile away from the initial portal before getting kicked out.

Counter-spell

(Complex)

(1 action)

You may cast this spell at any point even during enemy turns to negate a spell of tier 2 or lower. Critically failing to counter-spell will turn the spell you tried to counter-spell into a critical spellcast. You may not counter-spell a counter-spell.

Polymorph

(Daily)

(1 action)

Transform a single targeted creature within 10 spaces of you into a Wooly, a grazing animal native to the southern plains. The target may perform a DC 18 Constitution roll to try and avoid getting turned, after that the target is stuck in this form for 5 in-game hours unless they take damage, in which case they are returned to their original form. The target has all of the Wooly stats listed within the enemy list whilst polymorphed.

Summon Bookwyrms

(Complex)

(2 actions)

You summon 1d4 Bookwyrms within 10 spaces of you, Bookwyrms are small paper spirits with 5 health that each may accomplish a single simple task, such as delivering a newspaper, grabbing something off a shelf, squeezing through a hole, or writing down something. This spell additionally gives you the power to speak papertongue, a language exclusive to paper spirits.

Summon great Tomewyrm

(Daily)

(2 actions)

Calling upon the forces of the greater paper spirits, you summon a great Tomewyrm, the Tomewyrm’s sheet is (WIP)